character texturing for games in substance painter
Learn from Saurabh Jethani, Industry expert and Game Director at Karmaratha Studio
Course Trailer
old price
$599
new price
$99
Bringing back a masterclass
We are excited to bring back a true masterclass in character texturing and about substance painter.
Originally taught through CG Master Academy, this course has become a timeless resource for aspiring and professional artists. Even though the content was created a few years ago, the techniques and principles covered remain essential for creating high-quality game assets.
To make this valuable course accessible to even more artists, we’ve significantly reduced the price from original $599 to $99.
It’s a rare opportunity to learn from an industry veteran at a fraction of the cost, so don’t miss your chance to elevate your texturing skills with this tried-and-true masterclass!
About this course
Unlock the power of Substance Painter and elevate your texturing skills!
Designed for aspiring and professional artists alike, this comprehensive course dives deep into creating high-quality character textures for games.
Originally taught through CGMA by Saurabh Jethani, who brings extensive experience from leading studios like Larian and Slipgate Ironworks, this course is now available exclusively through The DRAGON’s Academy.
Whether you’re aiming to work on AAA titles or develop your own indie game, mastering character texturing is essential.
This course will help you build that expertise with practical, industry-focused knowledge.
What you’ll Learn
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Going over substance UI | Creating a new scene | Baking from high to low poly, to get the necessary maps | Texturing in painter. Using generators, procedruals, brushes, particles etc. with mask to maintain a non destructive workflow | Going over smart materials and how to create own | Exporting textures and making own presets for exporting | Rendering inside substance painter.
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PBR explanation | Briefly going over UVs and best practices | Exporting meshes from external software for substance | Using naming convention for baking | Importing externally baked maps | Texturing metallic/non-metallic props of a character | Telling a story with textures.
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Going over UVs for cloths | Texturing Cloths | Going over Uvs for Face | Opening the high res sculpt in Zbrush and going over how to bake a face with minimum bleeding in the bakes | Extracting a cavity map in zbrush for pore details | Preparing it inside substance for texturing | Going over how to divide a character to maintain performance and save memory.
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Going over principle of skin texturing | Demo on texturing a skin using painter.
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Detailing the skin albedo and adding specific details on it like mole, scars, tattoo, war paint etc. | Finalizing the Albedo | Creating the supporting maps inside substance : Gloss/Roughness, Translucency, Scatter, Detail weight map | Using the same knowledge to texture other parts of a human body.
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Exporting the maps out of substance painter for either marmoset/unreal engine | Setting up materials in Marmoset | Setting up materials in Unreal engine | Getting some presentable images to showcase our textures
Why Choose this course?
Saurabh Jethani has trained hundreds of students and professionals, bringing a wealth of hands-on knowledge to his teaching.
This course includes:
On-Demand Access: Take the course at your own pace with pre-recorded sessions you can revisit any time.
Project-Based Learning: Apply your skills to real-world projects that build a portfolio piece.
Lifetime Access: Re-watch content as you grow in your career.
Discord community: Get access to our Discord community, where you can share updates and receive feedback.
Who should enroll?
This course is ideal for:
Beginner and intermediate artists wanting to refine their character texturing skills.
Indie game developers looking to elevate the quality of their character assets.
Students building portfolios to break into the game industry.
Enroll now and start creating!
Are you ready to take your character texturing to the next level?
Enroll today and gain access to professional techniques that will set your work apart.