All that matters is Style
Sculpting a Stylized Character Bust in Zbrush
A 4-week workshop for creating a stylized character bust in Zbrush. From quick blockout all the way to refined high fidelity sculpt.
De-mystifying the real time magic
Unlock the secrets of stylized character creation in Zbrush!
This course is designed for aspiring character artists and ZBrush enthusiasts eager to bring stylized characters to life with strong, memorable silhouettes and expressive details.
You’ll learn industry-standard techniques, from initial blocking to final polish, that will take your Zbrush skills to the next level and help you capture the charm and uniqueness of stylized characters.
Registration Now Open
Registration Period
Jan 01 - Feb 10, 2025
Course start
Feb 10, 2025
Course Format
Skills Level
Duration
Q&A
Feedback
Lecture Type
Standard
Beginner
4 Weeks
Once a Week
Recorded
Live
ASSIGNMENT
Due each week, expect to spend 10-20 hours/week attending lecture,QandA and time on assignments
PREREQUISITES
Basic sculpting skills, Skilled in Zbrush
Prerequisites course : Zbrush for complete beginner,
MATERIALS
Zbrush, Photoshop, Zoom, Good internet and Audio/Video Setup
Throughout the journey, students will start by focusing on the blockout stage - establishing the character’s basic forms, proportions and silhouette to lay a strong foundation.
From there, we’ll dive into the refinement of key features. Students will also learn how to sculpt stylized clothing and accessories that add personality, as well as detailed assets like hair and any unique elements that define your character’s style.
By the final week, we’ll bring all elements together, applying polish to ensure a smooth, cohesive look and setting up a final render to showcase a beautifully finishes, high-quality character bust that’s ready to be added to your portfolio.
-
Starting with Dynamesh | Forms | Shapes | Basic Anatomy | Silhouette
-
Zremeshing | Refining blockout | Sculpting the Face | Adding Assets
-
Continue with Face Sculpting | Detailing the assets | Creating Insert mesh brushes
-
Adding final details | Hairs | BPR Rendering | Compositing in Photoshop
register now! and
Get a Freebie
This class will go over how to use Substance Painter as a tool for texturing game characters. We’ll go over good practices on how to UV a character, bake required maps inside the substance, and set up a scene.
We will also go over how to make textured props, cloths, skin for a character’s face and body (all required mesh provided).
By the end of this class, students will have their textured assets presented inside their engine of choice.
This course is about learning techniques using Substance Painter that students can later apply to their own projects.

Learn from the expert
Saurabh Jethani
Director and story teller
Workshop by Saurabh Jethani
Course start: Feb 10, 2025
Saurabh is a skilled game artist and passionate educator with experience teaching at CGMA and Think Tank Training Centre. He has worked on acclaimed titles like Baldur’s Gate 3 and Horizon Forbidden West.
PRICING
349$
/month
Next term registration Now Open
Jan 01, 2025 - Feb 10, 2025
Course begins on Feb 10, 2025
-
Through our Make In Bharat support for indian nationals, the price is 25,000 INR. Apply down below
why is this learning opportunity unique ?
Personalized feeback
Receive personalized feedback on all assignments from the industry’s top professionals.
Certification
Show off your certification of completion when you turn in 80% of course assignments
Discord community
Get help through our discord community and share ideas and feedback
Testimonials
need guidance?
We’re here to help.
We can help with admissions questions, portfolio review/course recommendations!