Go from Zero to Hero in A month
Zbrush complete beginner
A 4-week workshop for creating your first asset in zbrush. Go from Zero to Hero in just a month and become ready to tackle anything that comes your way
From a sphere to your first sculpt
Want to learn zbrush and create awesome looking characters and sculptures, but the rough user interface has been keeping you away?
The sheer pressure of not being good while starting out is holding you back?
The DRAGON’s Academy brings you the right solution for your trouble.
A 4 week structured workshop to kickstart you into the amazing realm of digital sculpting with zbrush.
Thought and supervised by industry expert Saurabh Jethani who holds nothing back when it comes to educating the coming generation of digital artists.
Registration Now Open
Registration Period
Nov 01, 2024 - Jan 27, 2025
Course start
Feb 03, 2025
Course Format
Skills Level
Duration
Q&A
Feedback
Lecture Type
Standard
Beginner
4 Weeks
Once a Week
Recorded
Live
ASSIGNMENT
Due each week, expect to spend 10-20 hours/week attending lecture,QandA and time on assignments
PREREQUISITES
Basic painting and modelling skills
MATERIALS
Photoshop, Zbrush, Zoom, Good internet and Audio/Video Setup
Students learn how to make their first sculpture in Zbrush. The course will cover the whole process from starting with primitives to complete a polished sculpt in 4 weeks. Students will create a variety of smaller projects (Pokemons). In the last week, there will render out their sculpt and create a presentable image using zbrush BPR rendering and Photoshop
This 4-week, beginner-friendly course covers everything you need to master the fundamentals of Zbrush, from the interface basics to sculpting techniques. Whether you are new to ZBrush or seeking to solidify your foundational skills, this workshop will give you the confidence and skills to navigate and create with Zbrush.
-
Zbrush User Interface | Navigation | Tools vs Subtools | Brushes | Materials | Sculpting | Saving a Ztool
-
Organic Sculpting | Dynamesh | Start a Pokemon Sculpt | Organic brushes and tools
-
Zmodeller | Zremeshing | Poly modelling inside Zbrush | Refining the Pokemon
-
Detail brushes | BPR rendering | Compositing a final image in Photosho
register now! and
Get a Freebie
This class will go over how to use Substance Painter as a tool for texturing game characters. We’ll go over good practices on how to UV a character, bake required maps inside the substance, and set up a scene.
We will also go over how to make textured props, cloths, skin for a character’s face and body (all required mesh provided).
By the end of this class, students will have their textured assets presented inside their engine of choice.
This course is about learning techniques using Substance Painter that students can later apply to their own projects.
Learn from the expert
Saurabh Jethani
Director and story teller
Workshop by Saurabh Jethani
Course start: Feb 03, 2025
Saurabh is a skilled game artist and passionate educator with experience teaching at CGMA and Think Tank Training Centre. He has worked on acclaimed titles like Baldur’s Gate 3 and Horizon Forbidden West.
PRICING
249$
/month
Next term registration Now Open
NOV 01, 2024 - Jan 27, 2025
Course begins on Feb 03, 2025
-
Through our Make In Bharat support for indian nationals, the price is 18,000 INR. Apply down below
Why is this learning opportunity unique ?
Personalized feeback
Receive personalized feedback on all assignments from the industry’s top professionals.
Certification
Show off your certification of completion when you turn in 80% of course assignments
Discord community
Get help through our discord community and share ideas and feedback
Testimonials
need guidance?
We’re here to help.
We can help with admissions questions, portfolio review/course recommendations!